remember me?Materials Needed:
A bed sheet Get your two teams to mingle together for a couple of minutes, and introduce themselves to each other. The two teams sit on either side of the bed sheet. Two leaders pull the bed sheet up, hiding both teams from each others view. Then both teams select a player silently for the round, and both players move and sit facing the bed sheet in the middle. When the leaders can see that both players are ready, they drop the sheet so they can see each other. The first player to yell the other person's name wins a point for their team. Keep playing rounds until everyone has had at least one go. |
mix & meet
Materials Needed:
M&M Chocolates
Get each person to grab some M&M's. Tell them not to eat them.
Assign a different meaning to each colour:
Blue = family
Green = school
Yellow = friends
Red = hobbies
Brown = music/movies
However many M&Ms they have in their hands, that is how many facts they have to tell. For example, if they have three blue, they would have to say three facts about their family.
This game can also be played with toilet paper. They rip off how much they would normally 'use', and then they have to say a fact about them per sheet of toilet paper they have.
M&M Chocolates
Get each person to grab some M&M's. Tell them not to eat them.
Assign a different meaning to each colour:
Blue = family
Green = school
Yellow = friends
Red = hobbies
Brown = music/movies
However many M&Ms they have in their hands, that is how many facts they have to tell. For example, if they have three blue, they would have to say three facts about their family.
This game can also be played with toilet paper. They rip off how much they would normally 'use', and then they have to say a fact about them per sheet of toilet paper they have.
alphabet getting to know you
As people enter the room, give everyone a pre-typed sheet of paper with each letter of the alphabet (x-optional) on the vertical left side.
Example:
A____________
B____________
C____________
D____________
Everyone attempts to find out something about others that starts with one of the letters.
Examples:
Jamal broke his arm in 6th grade.
Alana plays basketball.
Nissa’s favorite candy is Snickers.
Evan’s dad is a dentist.
Put the person’s name and info on a line. Cannot use the same person for more than four times. Set a 5-7 minute time limit and see who has the most. Have several (small group, have all) people share interesting discoveries about each other.
The Point: Getting to Know You
Example:
A____________
B____________
C____________
D____________
Everyone attempts to find out something about others that starts with one of the letters.
Examples:
Jamal broke his arm in 6th grade.
Alana plays basketball.
Nissa’s favorite candy is Snickers.
Evan’s dad is a dentist.
Put the person’s name and info on a line. Cannot use the same person for more than four times. Set a 5-7 minute time limit and see who has the most. Have several (small group, have all) people share interesting discoveries about each other.
The Point: Getting to Know You
communication challenge
Give everyone a number. They have to arrange themselves in numerical order by communicating with each other without speaking or holding up fingers. They make up their own sub-language or sign-language and it often is pretty amusing. For Round Two, have people arrange themselves in order of birth or in calendar months (like the game, Mute Organization).
a what?
Funny game that can be played with 5-50. To start the game, tell everyone to take out a SMALL item (such as a hat, bracelet, shoelace...try not to have anybody pull out a wallet).
The game starts with everyone sitting in a circle. They should look to the person on their left and all say to that person, “This is a(n)..._(item)_______.” They then turn to the person on their right and say, "A what?", then turn back to the person on the left and say, "A(n)(item)", turn again to the person on their right and say, "A what", and then say, "Oh, a(n)(item)...”
Example: So lets say your item is a pencil, and the person to your right has a hat. This is what you would say: "This is a pencil…a what? A pencil…a what? A pencil…oh, a hat!" And continually pass the items until everyone is laughing their heads off, or completely messing up.
Try to have the whole group say, "A what?" at the same time. It should take anywhere from 5-7 seconds to finish a sentence.
If someone messes up they are removed and the circle gets smaller. Several people can be removed in one round. If no one messes up, just continue until someone does. Keep playing until the circle works down to a small number. If no one is messing up… speed up the game. And don’t forget a good principle with any game…stop the game before it drags on too long. It’s better to stop a game and have them want more than to keep playing a game after it expired long ago.
Added by Kristen Wooster
The game starts with everyone sitting in a circle. They should look to the person on their left and all say to that person, “This is a(n)..._(item)_______.” They then turn to the person on their right and say, "A what?", then turn back to the person on the left and say, "A(n)(item)", turn again to the person on their right and say, "A what", and then say, "Oh, a(n)(item)...”
Example: So lets say your item is a pencil, and the person to your right has a hat. This is what you would say: "This is a pencil…a what? A pencil…a what? A pencil…oh, a hat!" And continually pass the items until everyone is laughing their heads off, or completely messing up.
Try to have the whole group say, "A what?" at the same time. It should take anywhere from 5-7 seconds to finish a sentence.
If someone messes up they are removed and the circle gets smaller. Several people can be removed in one round. If no one messes up, just continue until someone does. Keep playing until the circle works down to a small number. If no one is messing up… speed up the game. And don’t forget a good principle with any game…stop the game before it drags on too long. It’s better to stop a game and have them want more than to keep playing a game after it expired long ago.
Added by Kristen Wooster